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TerrainAxe-Create

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TerrainAxe-Create tools work on a polygon object and are used to create new faces or structure.

Because it is very hard to  describe so many tools of TerrainAxe in a single post,so they will be introduced by category in different posts.

The most recommended features in "Create" category as below:

StitchPoly:Create new faces between borders and  is ofen used to patch the gap between roads and terrain.

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UVW Transform Script

Massfx Rope Creator

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Massfx Rope Creator 3ds max plugin

The fastest solution to create ropes for your Massfx simulation which allows you to create a rope between 2 objects automatically!

Time & Key Controls

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This script contains various tools for manipulating time, keys other related animation controls. Scripts can be assigned to toolbars and placed just below the time slider for quick access.

 

Features:

- Time jumping in blocks of 5, 10, 15, 30 and 100 or N (set via a UI - see below), as well as jump to next or previous keys and the start time.

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Viewport Toolbar

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Floating toolbar with current viewport settings.

Viewport Toolbar

HDRI Material Override Toolbar

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Simple floating 'toolbar' example where you can quickly toggle reflection override for the current viewport (any custom picked hdri map will work) and set its rotation. Since it's just a viewport override, all the materials applied to the objects will be left untouched. Comes in handy for example when checking for shading errors.

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UniConnector

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v3.9: Fixed bug of Connect ring edges. Исправлен коннекта ring-рёбер

All this works by single hotkey.

UniRemover

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v.9.44 Fixed Converttopoly
v.9.42 Remove T-vertex

v.9.41 Overlaped faces
If selected all faces,
will be find and select overlaped faces
To setup tolerance press Esc+Key of script

Если выделены все грани, будут найдены и выделены перекрывающиеся грани.
Для настройки расстояния отклонения нажать Esc+Кнопку скрипта.

And all this works by single button


Subobjects Converter

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v3.03 Fixed bug of Subobject 5
v3.02
Added Select All Hard Edges by pressed Esc+2 If current subobject is Edges and not selected edges
Добавлено выделение всех жёстких рёбер по нажатию Esc+2 При условии что подобъект в данный момент это рёбра и не выделено ни одного ребра.

v3.01
If Esc+Key of script keyboard pressed and current subobjectlevel is 4 or 5 (Face or Element) and selected all faces then will run Smoothing Groups floater (a separate special window)

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UniAttach-Detacher

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v.2.98
Fixed bug in multiattach Groups of objects
Исправлена ошибка в мультиаттаче групп объектов

Using single hotkey for Attach/Detach
Используя единственную горячую кнопку для Attach/Detach

TerrainAxe-Create

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TerrainAxe-Create tools work on a polygon object and are used to create new faces or structure.

Because it is very hard to  describe so many tools of TerrainAxe in a single post,so they will be introduced by category in different posts.

The most recommended features in "Create" category as below:

StitchPoly:Create new faces between borders and  is ofen used to patch the gap between roads and terrain.

read more

UVW Transform Script

Massfx Rope Creator

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Massfx Rope Creator 3ds max plugin

The fastest solution to create ropes for your Massfx simulation which allows you to create a rope between 2 objects automatically!

Time & Key Controls

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This script contains various tools for manipulating time, keys other related animation controls. Scripts can be assigned to toolbars and placed just below the time slider for quick access.

 

Features:

- Time jumping in blocks of 5, 10, 15, 30 and 100 or N (set via a UI - see below), as well as jump to next or previous keys and the start time.

read more

Viewport Toolbar

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Floating toolbar with current viewport settings.

Viewport Toolbar


HDRI Material Override Toolbar

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Simple floating 'toolbar' example where you can quickly toggle reflection override for the current viewport (any custom picked hdri map will work) and set its rotation. Since it's just a viewport override, all the materials applied to the objects will be left untouched. Comes in handy for example when checking for shading errors.

read more

FloorGen Tools

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3dsMax script to enhance your workflow with FloorGenerator Plugin

Script requires installed FloorGenerator

Material Texture Loader

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The Material Texture Loader is a 3ds Max script designed to quickly load in textures, create a material and apply that to your scene. It works well for a PBR texture workflow, but it can be used for any type of texture that needs to be loaded as part of a material.

Features

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Sergo's script pack

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SCRIPTS IN PACK:

RotateClockWise,
RotateCounterClockWise,
RotateAround
- three scripts for easy, one-click rotating objects on 90, -90 and 180 degree around active axis and in current coordinate system. Scripts also rotate UVW Mapping gizmo and Slice sub-object.
- to rotate a copy of the object - press shift+script button on the toolbar

3PointScale - script for scaling separate objects by specifing 3 points. Like AutoCAD's 'scale by reference' command. Uniform scaling supported.

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UniAttach-Detacher

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v.2.98
Fixed bug in multiattach Groups of objects
Исправлена ошибка в мультиаттаче групп объектов

Using single hotkey for Attach/Detach
Используя единственную горячую кнопку для Attach/Detach

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