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Viewport LoD Checker

Viewport LoD Checker is a MAXScript for check the Level Of Details of your objects/character directly in Max Viewport. It hide/unhide objects depending on the distance.Never forget to save your work...

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Batch Export/Import

This is a free script, for non commercial use.This is the perfect script to transfer your models from 3ds Max to ZBrush/Unity/UDK/...Basically it batch exports objects to multiple files.Supported...

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GTVFX-ANM_maxVRayCameraConverter

  Converts Standard Max cameras into VRay Physical cameras or the other way around.When converting to Vray camera there is the option to use either FOV for Focal-Length.  Updates:2014-02-09:Updated UI....

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GTVFX-ANM_cameraBaker

 Bakes cameras per frame with optional transform, and optional frame range buffer.By default this bakes the camera in World Space which is generally what you want. There is an option to bake the camera...

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miauu's Spline Deformer

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VFB+ : A Feature-rich Extension to the 3dsmax Frame Buffer

VFB+ 2.4 ReleasedClick for Change Logread more

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Auto ProOptimizer

Auto ProOptimizer Add 3Ds Max ProOptimizer Modifier plus some more parameters that make "Vertex %" change automatically by distance of object from camera.

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Search Materials And Maps

Hello People,I wrote a script with that you can list, search and copy material, maps and textures from your scene. This MaxScript collecting all materials, maps and texture, it also allow to search...

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Clik here to view.

Viewport LoD Checker

Viewport LoD Checker is a MAXScript for check the Level Of Details of your objects/character directly in Max Viewport. It hide/unhide objects depending on the distance.Never forget to save your work...

View Article


Image may be NSFW.
Clik here to view.

GTVFX-ANM_maxVRayCameraConverter

  Converts Standard Max cameras into VRay Physical cameras or the other way around.When converting to Vray camera there is the option to use either FOV for Focal-Length.  Updates:2014-02-09:Updated UI....

View Article

Image may be NSFW.
Clik here to view.

GTVFX-ANM_cameraBaker

 Bakes cameras per frame with optional transform, and optional frame range buffer.By default this bakes the camera in World Space which is generally what you want. There is an option to bake the camera...

View Article

Image may be NSFW.
Clik here to view.

miauu's Spline Deformer

read more

View Article

Image may be NSFW.
Clik here to view.

VFB+ : A Feature-rich Extension to the 3dsmax Frame Buffer

VFB+ 2.4 ReleasedClick for Change Logread more

View Article


Image may be NSFW.
Clik here to view.

PolyUnwrapper

Version 3.3.0 - October 2013PolyUnwrapper is a set of tools designed to help improve the workflow of texture Artists.Main Featuresread more

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Multi Slicer Pro

Multi Slicer Pro is a maxscript file that cuts your object with slicer modifier on any number of slicers, retaining at the same time the modifiers stack and providing you with an interface to control...

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Clik here to view.

Batch Export/Import

This is a free script, for non commercial use.This is the perfect script to transfer your models from 3ds Max to ZBrush/Unity/UDK/...Basically it batch exports objects to multiple files.Supported...

View Article

Search Materials And Maps

Hello People,I wrote a script with that you can list, search and copy material, maps and textures from your scene. This MaxScript collecting all materials, maps and texture, it also allow to search...

View Article


Image may be NSFW.
Clik here to view.

Viewport LoD Checker

Viewport LoD Checker is a MAXScript for check the Level Of Details of your objects/character directly in Max Viewport. It hide/unhide objects depending on the distance.Never forget to save your work...

View Article

Image may be NSFW.
Clik here to view.

GTVFX-ANM_maxVRayCameraConverter

  Converts Standard Max cameras into VRay Physical cameras or the other way around.When converting to Vray camera there is the option to use either FOV for Focal-Length.  Updates:2014-02-09:Updated UI....

View Article

Image may be NSFW.
Clik here to view.

GTVFX-ANM_cameraBaker

 Bakes cameras per frame with optional transform, and optional frame range buffer.By default this bakes the camera in World Space which is generally what you want. There is an option to bake the camera...

View Article
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