SEA3D
An open-source cross-platform file format for gamesExport entire scenes to Web with just one clickread more
View ArticleBipedSelector
This Script have got flash ui selector area. this is very easy select biped bone. skinbody easy and hassle-free magnification and reduction. Hide, freeze, boxmode, xray, opposite select access to...
View ArticleMesh Fixing Tools
This script include state of the art methods that can help fix bad or broken meshes:read more
View ArticleMulti Slicer Pro
Multi Slicer Pro is a maxscript file that cuts your object with slicer modifier on any number of slicers, retaining at the same time the modifiers stack and providing you with an interface to control...
View ArticleSciFi Pattern Generator
SciFi Pattern Generator v.1.1 ! Generate complex structures with a single click! (WATCH THE VIDEOS!) read more
View ArticleBatch Man: Your friendly neighbourhood batch exporter
Batch Man is an easy to use batch export tool. Batch Man stores your selected export location on the objects in question stopping the need for redefining export locations multiple times!Core...
View ArticleobjectReplacerDistributor
this script replaces or distributes objects across initial selection. it differs from standard tool with ability to use offset position (clones will be offset like a reference object, no need for...
View ArticleEditVertexDirect
This is the replacement script of the standard script triggered from the "1" key. Yes, is goes to the vertex level for editing vertices. But makes this in more smart way. If you have a lot of modifiers...
View ArticleAutoweight - Automatic skinning tool for 3ds Max
Autoweight is a script designed for 3D Studio Max helping you speeding up the skinning process of characters and machines. You define special polygon regions and the script finds the appropriate bones,...
View ArticleobjectReplacerDistributor
this script replaces or distributes objects across initial selection. it differs from standard tool with ability to use offset position (clones will be offset like a reference object, no need for...
View ArticleEditVertexDirect
This is the replacement script of the standard script triggered from the "1" key. Yes, is goes to the vertex level for editing vertices. But makes this in more smart way. If you have a lot of modifiers...
View ArticleAutoweight - Automatic skinning tool for 3ds Max
Autoweight is a script designed for 3D Studio Max helping you speeding up the skinning process of characters and machines. You define special polygon regions and the script finds the appropriate bones,...
View ArticleMulti Slicer Pro
Multi Slicer Pro is a maxscript file that cuts your object with slicer modifier on any number of slicers, retaining at the same time the modifiers stack and providing you with an interface to control...
View ArticleSave Scene Notes
A macroscript tool for storing notes or logs about the max scene. Creates a dialog box where you can enter information. The dialog can be re-sized allowing you to keep a running log of scene notes that...
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