Search Materials And Textures
Hello People,I wrote a script with that you can list, search and copy material and textures from your scene. This MaxScript collecting all materials and texture, it also allow to search materials or...
View ArticleSciFi Pattern Generator
Pattern Generator v.1.1 FINALLY HERE! Pick your target mesh with multiple patterns selected! (WATCH THE VIDEOS!)Â !!! HUGE UPDATE !!! ALL OF THESE SAMPLE SCENES NOW INCLUDED TO QUICKLY GENERATE SCIFI...
View ArticleQuickLattice
I finally got around to overhauling my old script. This is two macros, quickLattice and clusterLattice. The scripts wrap a FFD over selected face.5/31 -- fixed some bugs; added better explanation
View ArticleCatenary curve generator
A tool that allows you to generate Catenary curves (realistically looking hanging rope/chain)
View ArticleMaxscriptDoc
MaxscriptDoc automatically generates the documentation of a maxscript file, according to the comments found in the source code.It's kind of a mix between javadoc and python documentation.The...
View ArticleRandom UVW GizmoTM
With this tool is very easy to control UVWMap modifier gizmo transform using non - incremental randomization process. It means every position rotation or size offset changes always start from geometry...
View ArticlePSD_to_3DS
PSD_to_3DS allows you to texture objects and create textured planes directly from Adobe Photoshop.Â
View ArticleCurves_to_3DS
CURVES_to_3DS allows you to make 3d models right from Adobe Photoshop in a single click.
View ArticleSearch Materials And Textures
Hello People,I wrote a script with that you can list, search and copy material and textures from your scene. This MaxScript collecting all materials and texture, it also allow to search materials or...
View ArticleAnimators Tool Kit (ATK)
ATK is a compact suite of modular tools to rig, copy and manipulate animation in a few clicks, without plug-in dependency. There is no need for extra licenses because ATK uses methods native to 3DS...
View ArticleExtract Normal Data in Photoshop
This is a photoshop action. It will take an opened normal map (be it a texture or a rendered normal map from your render) and extract the Left, Right, Top, and Bottom data for use in re-lighting a...
View ArticleObject matcher
This simple script allows you to match an Editable poly object to the tracking points.
View ArticlewaRp removeTurbo
A simple script that removes the turbosmooth modifier (if present in the modifier stack) from all selected objects.
View ArticlewaRp Ngons
Finds and isolates a selection of objects that have Ngons (polygons that have 3 or more than 4 sides). All the Ngons are then marked yellow (with multimaterial), to be easier to spot.Usage: make a...
View ArticlewaRp Mirror
-- It solves the problem with flipped faces (problem that can't be fixed just with resetXform) that happens by using the default mirror tool on objects that are in a container. -- It mirrors along the...
View ArticlewaRp Slate
Inserts into Material Editor sets of 24 SCENE materials. If there are more than 24 materials in the scene you can choose, which set of 24 you want to load to the Material Editor (slate number one means...
View ArticlewaRp SelectByMaterial
Selects all objects that have a same chosen material. Usage: Open Material Editor and select a material (that is in the scene). Then run the script. Note: 3ds max already has this functionality (right...
View ArticlewaRp ConvertDummy
This script converts all Dummies (into containers) in the scene that have objects parented to them.It is useful when importing a scene from Maya (pressing the option Send to 3ds Max automatically...
View ArticlewaRp CtrlMtls
This script simplifies the editing of the textures (that are imported from Mari) within 3ds Max. It changes some basic parameters of all the imported textures. It automatically enable only the mapping...
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