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Morphica Tool

Here s my first contribution script , it is pretty similar to many existing scripts over here used in connecting morphs to UI ,but it deserves a trial , it is weel production proven for 2 yrs so far ....

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Multi Map Loader

Loads multiple files from a folder into your choice of available materials & maps. Then puts the new created materials to the material library.    Version 2.1 updates:read more

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Wave Generator

I'm currently working on a wave generator.I ll give asap a dl link  New Shader test  Some foam tests read more

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Biped Resizer

Script for quick resizing Character rigging with Biped and Skin.Just drag and drop in your viewport.

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Extended Timeline

This free script allows you to easily navigate in timeline. You can change the active time segment by dragging the slider, or zooming with your mouse wheel.Bug report: info@heavenlypictures.huVersion...

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activeType

Updates for activeType 0.35* Added (Limited) Slate Support for 2013.* Added (Limited) Sub-Object Editing Support.* For more info on some of the other added features, read 0.33~0.35 New Features...

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MaxScript 2012-2013 Help Launcher

As we're all aware 3dsMax 2012/2013 came without offline help neither max help, maxscript reference (help) or mental ray help...but recently AD release their help for offliner, first Max help and 2nd...

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create stairs

With this script you can easily stairs into the 2D to 3DThe scripting capabilities:1. Easy2. An installation on 2009 and above versions (normal & design)3. A plan of step with the most detailed...

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Select instances objects

Small but very useful script for selected instances objects- select only visible instances objects - work fast, support undo - work of script would be broken by pressing Escape buttonfor install you...

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Prime Automatic LipSync Tool

Lipsync made fast , easy and cheap and all withing 3ds max no external programs or 1k $ applications requiredPrime Automatic Lipsync is a tool to create automated lipsync Text to animation keyswhats...

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mcloth script for character animation

Mcloth with characters is so limited you can always use ragdoll but its limited to some situations and will never act in all cases , the tool is just simple work around...

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Restore Imported Objects Wirecolor

A little fix code for imported objects from AutoCAD. Inspired by this posthttp://jamiecardoso-mentalray.blogspot.co.uk/2013/04/correcting-viewport... by Jamie Cardoso

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VRay Camera SLR Setup

With this tool you can easily set up the basic parameters of VRayPhysicalCamera (Aperture [f-stop], shutter speed and film speed [iso]) to mimic real SLR cameras.

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Advanced UV Normalizer

This is an extension of the Normalize function found in PolyUnwrapper and it allows you to use custom Texel Density to normalize the UV Shells across different models.So you can pick up the Texel...

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PolyUnwrapper

Version 2.5 (April 2013)PolyUnwrapper is a set of tools designed to help improve the workflow of texture Artists. It includes most of the 3ds Max Unwrap UVW Modifier tools, as well as many additional...

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JB Morph ui

 A maxscript to Auto create ONLY morph UI.5 UI typesCustom NameChange colorChange sizeEasy controler and base selectionAuto Set skin poseNote: Beta versionread more

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Modifier Modifier Zorb

v2.7.03. Dosen't save size and position if closed when minimized. v2.7.02. Added Maxwell material supportv2.7.01: A few UI bug fixes so the window will open the correct size and have valid settings on...

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Project Manager

  Project Manager -the utility for cataloging and use 3d models,materials, IES,HDRI & etc..It help you with cataloging and using in your projects of a bitmaps, library of models and materials, also...

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FilePathFinder Pro & Light versions

FilePathFinder Medium and FilePathFinder-Light now is free for users of 3ds max 9SP2& 2008!FilepathFinder it is a power tool for working with asset files in 3ds Max. With FilepathFinder you can...

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Cobwebs (Modifier)

Updated on April of 2013. There is now a new rewrite of the tool. It now is built as a modifier that supports realtime updating. Check it out on my website at...

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