Image Pose Animation
The script is useful if you want to animate some images in a certain sequence (e.g. - for cutout animation) in 3dsmax . The controls are in the CA modifier added to the object. Help: - soon will be...
View ArticleIDTool
For people who work often with Objects ID, this script may make it easier. It allows you to see which objects have ID, to select objects by ID, assign a ID and all this without entering in properties...
View ArticleBatchRender
Update: 1 An increase in the variety of presentation formats, such as: EXR, TGA, JPG, TIF, PIC, PNG, AVI, etc. 2 increase is layered like the Maya renderer. 3 Double-click the name of the scene file...
View ArticleMultiSelectFilter
Filter what you want to select. If you hold CTRL you will be able to mark multiple options. Video preview:www.coldfolio.info/scripts/MultiSelectFilterPreview.mp4
View ArticleMulti Slicer Pro
Multi Slicer Pro is a maxscript file that cuts your object with slicer modifier on any number of slicers, retaining at the same time the modifiers stack and providing you with an interface to control...
View ArticleRappaTools3
RappaTools3 is an advanced toolset that comes with a great variety of tools for the artist working in 3ds Max. The main focus is to speed up the workflow and to reduce the click count. It offers a wide...
View ArticleCheck Non-Quad Polygons
This simple script allows you to display the faces of a object EditPoly that have less or more of the 4 sides (quad). It's a updates of tutorial in theread more
View ArticleEchOoo PRO
This tool is inspired from tools you can find in 2D animation softwares, like the Onion Layers in Flash or the Echo effect in After Effects.It's a new max object where you can pick different sources...
View ArticlePinocchio Skinning UI
simple ui for pinocchio skinning. first download the binary and check out the restrictions at http://www.mit.edu/~ibaran/autorig/pinocchio.html
View ArticleAuto ProOptimizer
Auto ProOptimizer Add 3Ds Max ProOptimizer Modifier plus some more parameters that make "Vertex %" change automatically by distance of object from camera.
View ArticleAfterFX Data Exporter
3dsMax to After Exporter. Generates a .jsx that must be run from AfterFX>File>Run script. Creates appropriately sized comp and layers. Exports: Cameras, lights, and planes as AfterFX objects. All...
View ArticleView Follow
just try to mimic biped's inplace mode for animation. this tool applies to current selection. you'll notice the viewport flickering but it's useful for some animation works.
View Article3ds MAX to UE4 FBX Scene Export
Here's a script that I've had tucked away for a looong while now.read more
View ArticleMultiSelectFilter
Filter what you want to select. If you hold CTRL you will be able to mark multiple options. Video preview:www.coldfolio.info/scripts/MultiSelectFilterPreview.mp4
View ArticleMulti Slicer Pro
Multi Slicer Pro is a maxscript file that cuts your object with slicer modifier on any number of slicers, retaining at the same time the modifiers stack and providing you with an interface to control...
View ArticleRappaTools3
RappaTools3 is an advanced toolset that comes with a great variety of tools for the artist working in 3ds Max. The main focus is to speed up the workflow and to reduce the click count. It offers a wide...
View ArticleCheck Non-Quad Polygons
This simple script allows you to display the faces of a object EditPoly that have less or more of the 4 sides (quad). It's a updates of tutorial in theread more
View ArticleEchOoo PRO
This tool is inspired from tools you can find in 2D animation softwares, like the Onion Layers in Flash or the Echo effect in After Effects.It's a new max object where you can pick different sources...
View ArticlePinocchio Skinning UI
simple ui for pinocchio skinning. first download the binary and check out the restrictions at http://www.mit.edu/~ibaran/autorig/pinocchio.html
View ArticleAuto ProOptimizer
Auto ProOptimizer Add 3Ds Max ProOptimizer Modifier plus some more parameters that make "Vertex %" change automatically by distance of object from camera.
View Article