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Max - Gmax Bridge

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Facilitates mesh-data (geometry and animations) exchange between 3ds-max and gmax.

The intended use of this utility is to exchange mesh-geometry between 3ds-max and gmax and acts as a replacement to the 3ds or obj data transfer workflow.
This utility supports only mesh-geometry and the corresponding keyframe-animations for exchange between 3ds-max and gmax. It dosen’t support bones or other types of helper objects. Support for (standard/multimaterial) material exchange is planned for the next release.

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