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FumeFX Palybcak offseting

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To achieve a large area of smoke, fire, explosions, clouds and other effects. As long as the solution counted as one - three sets FumeFX cache support random size random rotation randomly assigned FumeFX updated version of the cache can support next generation Fume fluid frame based on the position of the particle

This is the first I try to write the script,If you have any good Suggestions welcome to tell me.
thanks


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